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archaeology
is a source of information about the past; our own past, “the here and then” so to say. Who do we want to have been? And how do we “know” that? Archaeology provides us with information about |
| the daily life of the past, of ordinary people, but as well about the very high and very low class people. It is a kind of “monkey watching” and as well: “how did people live back then without electricity, without all the comforts we now have? Were they smarter because they were more inventive with the simple means they had? Or were people back then more backward because they hadn’t invented yet all those things we now ...?” |
| “Who do we want to have been” also counts for the public. We can understand each other better if we know our own backgrounds, also those of our parents and ancestors. Of course we live in the present and not in the past. We can’t relive the past at all, but we can learn from it. Often this is even fun, both for the young and old. The public is very often quite interested, because the past is something personal, something very near. And a presentation with a low threshold is in that case an excellent means to bring the past closer by. |
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| Archaeology of Time Travel – between materiality and virtuality |
| Coming from the background of the large interest for time travel in all its ways this project is meant to focus on the different ways, society is using time travelling. What role do the past and the future play today? What tools do people choose to travel to the past or future? How do time travels look like? We are looking into the different media which are used as tools for time travelling: film, images, art, music, full scale reconstructions, 3D-animations and Virtual Reality. What are the moral and ethic aspects of time travelling and what about emotions which arouse when we use new media and techniques? |
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This project is run by Lunds University with Dr Petersson as project leader together with Dr Holtorf (Linnéuniversitetet Kalmar). Archeo Interface runs the project secretariat. We were selected for this work because of the expertise regarding archaeological open air museums and running project-like secretariats. Besides that, Archeo Interface can bridge from Scandinavia towards the rest of Europe, both in language and contents. For the years 2009 – 2011, funding is received from the Crafoord Stiftelse. |
| Although main fields of attention are archaeology and virtual/augmented reality, there are partners in the group regarding archaeological open air museums, history, ethnology, art and music science, philosophy and technique. |
| The field of study is about 4 directions: |
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Time travel between materiality and virtuality
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Time travel in the experience market (for example Pine & Gilmore The Experience Economy 1999; Rolf Jensen The Dream Society 1999)
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”Gestaltning” of time travelling
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Time travel and ethics
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| In the initial stage, 3 open air sites were selected, Lofotr Viking Museum (NO), Sagnlandet Lejre (DK) & Uppåkra (SE). For these three sites, tools are being developed to enhance the interpretation by means of augmented or virtual reality. Several workshops are being organised in Sweden and Denmark as well as a field trip to the Netherlands and Belgium. |
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